Project ALPACA Kickstarter

**UPDATE (1/18/2018): Project ALPACA is LIVE on Kickstarter! https://www.kickstarter.com/projects/1048213369/project-alpaca I am pleased to announce that Ludology Lab has launched our Kickstarter campaign for our first tabletop card game: Project ALPACA. Currently we have set a modest goal of $2500 to help us fund our first major print run. The game itself is nearly complete (just… Continue reading Project ALPACA Kickstarter

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Project ALPACA live on Kickstarter 1/18

Ludology Lab's very first table-top game will go live on Kickstarter on Thursday, 1/18/2018! It's the next step in game publishing and I'm a bit nervous/excited about it, but I think it will be worth it. I have been jazzed for about the past week(s) trying to put as many ducks in a row as I… Continue reading Project ALPACA live on Kickstarter 1/18

Inside Project ALPACA: “Manipulate”

As Project ALPACA reaches its Kickstarter release, a few cards still need tune ups. I want to share some of the decisions we made on card design and how those cards may change upon the game's release. If you have an interest in game design or are just curious about some of the choices that… Continue reading Inside Project ALPACA: “Manipulate”

The Many Hats: A Beginner’s Guide to Self-production

Creating something on your own for the first time is a paradox of impostor-syndrome. On the one hand, you are making a thing, so you are legitimate and amazing for creating something where once, there was nothing. On the other hand, you are making something for the first time, so do you actually feel legitimate?… Continue reading The Many Hats: A Beginner’s Guide to Self-production

A Brief Reflection on Simultaneous Play

Taking turns is pretty ubiquitous in tabletop games. Each player gets a chance to do some sort of action to advance play in their favor (usually). It's a fine system. It's fair, it's clear, and it provides a level of transparency for other players' turns. However, you probably know a person with "analysis paralysis." The… Continue reading A Brief Reflection on Simultaneous Play