The End of the World, but Not Really

I started the creation of the first gamified version of Project ALPACA (then Paradox) on 2/22/2014. This date may not mean a lot to you, but for some it means quite a bit. This is for two reasons: The Kickstarter funding campaign ended 4 years to the day from the day I began putting the… Continue reading The End of the World, but Not Really

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The World is Magic

We have been busting our behinds here over at Ludology Lab with all manner of projects. February has been a good month so far, but it has been busy. One of the processes I have started is the collection of deluxe edition Project ALPACA dominance tokens (available on Kickstarter now till Feb 21! #noshame). The dominance… Continue reading The World is Magic

Project ALPACA live on Kickstarter 1/18

Ludology Lab's very first table-top game will go live on Kickstarter on Thursday, 1/18/2018! It's the next step in game publishing and I'm a bit nervous/excited about it, but I think it will be worth it. I have been jazzed for about the past week(s) trying to put as many ducks in a row as I… Continue reading Project ALPACA live on Kickstarter 1/18

The Many Hats: A Beginner’s Guide to Self-production

Creating something on your own for the first time is a paradox of impostor-syndrome. On the one hand, you are making a thing, so you are legitimate and amazing for creating something where once, there was nothing. On the other hand, you are making something for the first time, so do you actually feel legitimate?… Continue reading The Many Hats: A Beginner’s Guide to Self-production