The End of the World, but Not Really

I started the creation of the first gamified version of Project ALPACA (then Paradox) on 2/22/2014. This date may not mean a lot to you, but for some it means quite a bit. This is for two reasons: The Kickstarter funding campaign ended 4 years to the day from the day I began putting the… Continue reading The End of the World, but Not Really

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Inside Project ALPACA: “Manipulate”

As Project ALPACA reaches its Kickstarter release, a few cards still need tune ups. I want to share some of the decisions we made on card design and how those cards may change upon the game's release. If you have an interest in game design or are just curious about some of the choices that… Continue reading Inside Project ALPACA: “Manipulate”

The Many Hats: A Beginner’s Guide to Self-production

Creating something on your own for the first time is a paradox of impostor-syndrome. On the one hand, you are making a thing, so you are legitimate and amazing for creating something where once, there was nothing. On the other hand, you are making something for the first time, so do you actually feel legitimate?… Continue reading The Many Hats: A Beginner’s Guide to Self-production