A Brief Reflection on Simultaneous Play

Taking turns is pretty ubiquitous in tabletop games. Each player gets a chance to do some sort of action to advance play in their favor (usually). It's a fine system. It's fair, it's clear, and it provides a level of transparency for other players' turns. However, you probably know a person with "analysis paralysis." The… Continue reading A Brief Reflection on Simultaneous Play

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